Bragg Gaming reports Q2 revenue decline, holds adjusted EBITDA
Bragg Gaming Group reported Q2 2026 revenue of €22.9 million, down 12% year over year, while adjusted EBITDA held at €3.5 million and the company withdrew 2026 guidance.
Bragg Gaming Group (NASDAQ: BRAG ) released second-quarter financial results and hosted an earnings call on Thursday.
Read the complete transcript below.
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For comprehensive financial data and transcripts, visit Access the full call at Summary Bragg Gaming Group reported Q2 2026 revenue of €22.9 million, a 12% decline year-over-year, while maintaining adjusted EBITDA at €3.5 million with a margin increase to 15.4%.
Strategic focus on cost reductions led to a 19% workforce reduction, aiming for €10.5 million in annual savings, to support profitability and EBITDA growth.
The company highlighted strong growth in proprietary content in North America, with a 44% increase in content revenue, and noted challenges in the Netherlands and Brazil due to market and regulatory changes.
Bragg Gaming completed the acquisition of Drayton International, aiming to enhance market access and expand content offerings, particularly in the U.S.
Guidance for 2026 was withdrawn due to integration efforts with Drayton, with an emphasis on optimizing the combined business for future growth.
Full Transcript OPERATOR (Operator) Hello everyone.
Thank you for joining us and welcome to Bragg Gaming Group second quarter 2026 earnings conference call.
After today's prepared remarks, we will host a question and answer session.
If you would like to ask a question, please press Star one to raise your hand.
To withdraw your question, press Star one again.
I will now hand the conference over to Robbie Bressler, CFO.
Please go ahead.
Robbie Bressler, CFO Good morning everyone, and thank you for joining us for Bragg Gaming Group second quarter 2026 earnings call.
If you are connected to our online webcast today, you should see our second quarter earnings presentation on your screen and you should have control to flip through the slides yourself as you listen to the call.
If you are joining by telephone, please note that you can find our earnings presentation, as well as the financial results press release, on our website at investors.bragg.
Please note that certain statements on this call may constitute forward-looking information or future-oriented financial information.
A full explanation of these risk factors is available on the second slide of the second quarter 2026 earnings presentation titled Forward-Looking Statements, as well as in the press release issued this morning and our public disclosures.
Bragg disclaims any obligation, except as required by law, to update or revise any forward-looking statements, whether because of new information, future events or otherwise.
Any forward-looking statements made on this call speak only as of the date of this call.
Bragg Gaming Group CEO Matteo Mazzi and myself, the CFO of Bragg Gaming Group, Robbie Bressler, will discuss the company's second quarter performance and provide a business update.
We will follow that with a question and answer session.
I would now like to turn the call over to Matt.
Matteo Mazzi, CEO Thank you, and good morning everyone.
Thank you for joining us for Bragg Gaming Group's second quarter 2026 earnings call.
In the second quarter we prioritized margin and cash flow performance over aggressive revenue expansion, which underpins our renewed group-wide strategy.
Revenue was 22.9 million euro, down 12% year over year.
Adjusted EBITDA was held static at 3.5 million euro, and our adjusted EBITDA margin expanded to 15% from 13% in the same quarter last year.
On July 9, 2026 we announced a further reduction of approximately 19% of our global workforce, expected to deliver approximately 6 million euro in incremental annualized cash savings and bringing total expected annualized savings to approximately 10.5 million euro.
Together with the restructuring announced on January 8, 2026, combined with the acceleration of our AI-first transformation, it leaves a leaner organization concentrated on our core technology, content and platform products, and it accelerates our path to cash profitability and adjusted EBITDA growth.
Furthermore, I would like to highlight our content performance across North America, especially in Canada and the United States.
Our proprietary content being deployed by U.S. and Canadian operators is building very positive traction.
This content revenue grew 44% compared to Q2 last year, driven by distribution, quantity and quality of content.
Proprietary content is our most profitable product and the U.S. is the most important market for us, so seeing this level of growth is exciting and it underlines the growth strength of the content we build.